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Weekly Round-Up: Godot Go Fast
Welcome creators! I want to say it right up front: this round-up is not usually going to be overwhelmingly focused on the Godot engine. Since I brought it up last weekend, however, the Little Open Source Engine Who Could (Maybe) surprised us all by jumping into the mainstream news. We’ll get into just what happened and what it might indicate for the near future. Also: developing for streamers, classic arcade talk, and more!
A version of this article went out as Issue 11 of my free game development newsletter at Revue! Check it out if you want game industry news and development resources from around the web in your inbox once per week!
Godot Goes Pro
Sonic Colors: Ultimate is, well, partially out, and reactions have been all over the place. If you didn’t know about the original game (like me), Sonic Colors was a 3D Sonic platformer from 2010 that involved defeating good ol’ Doctor Eggman with a set of special skills that help Sonic navigate unique outer space terrain. A remaster of the Wii version technically won’t release until September 7, but digital deluxe pre-orders unlocked the game earlier this week.
On the very date of the pre-release, a self-described programmer and reverse engineer called “Skyth” published a Tweet thread describing the results of his team’s datamining exploration of the game’s…